Caduceus Quest is an adventure-RPG from Game Changer Chicago that lets its players explores the skills of a hand full of STEM professions like doctor, epidemiologist, statistician, civil engineer, and more as they investigate a mysterious outbreak in their hometown.
Caduceus Quest is currently in the first phase of a grant funded research study that aims to promote young people's interest in entering STEM careers with a focus on girls and children of color. The first phase of this process amounts to something like a pre-alpha proof of concept. Mason acts as Lead Game Designer and Lead Programmer for Caduceus Quest as part of a four person team
Space! Love! Exploration! Action! As the newest heroic Moon Intern! Fix Machines, Deliver Packages and Fight Evil! Love your Soulmate!
Moon Intern is an indie Action Adventure game being developed by Cosmosaur LLC. On the project Mason acts as Lead Gameplay Designer.
Infection City is a board game I designed at Game Changer Chicago as part of Hexacago, a set of games teaching systems perspectives in public health and reproductive justice.
Intended for use in high school classrooms, Infection City enlists its most treacherous player as an insidious infection and the rest as a team of epidemiologists defending the city of Chicago. The game asks its players to think about the distribution of resources on a city level—from the perspective of both doctors and the disease—and strategize around an infection spread pattern playing out in real time.
Hearsay is a card game I designed at Game Changer Chicago as part of Hexacago, a set of games teaching systems perspectives in public health and reproductive justice.
We made Hearsay for high school sex ed classrooms to prompt discussions about birth control and safer sex as part of everyday life. Taking turns, players tell a story about a randomly chosen protagonist in their first year of college, weaving together the characters, events, and feelings they’ve been dealt. Winning the game entails maneuvering to place yellow cards into the narrative, each of which describes a form of contraception or STD prevention, including PrEP, IUDs, condoms, and abstinence.
Prognosis is an accessible city management game about diagnosing and treating a city by allocating a handful of skilled professionals to troubled regions.
The game is developed by a relatively small team of four where Mason acts as the Lead Designer and Lead Programmer.
Water Aloft the Ridge is an atmospheric adventure game where the player guides three successive characters up a mysterious ridge to find solace or perhaps acceptance after the death of a close family member. Despite following the same path, each character's journey is unique offering new challenges and a new perspective on that other worldly ridge.
Water Aloft the Ridge was developed as a senior capstone project at Columbia Collage Chicago. On the project Mason provided design, game play scripting, and writing.